It seems that currently around a million workplaces use virtual reality, but it is predicted that in less than 10 years it will be present in 23 million workplaces around the world, according to a PwC study, so the definitive entry of companies into the digital world is very important.
The comfort of workers is one of the main standards of the Metaverse, since everything can be done from anywhere, in spaces that simulate offices and other environments, and in which there are many opportunities for interaction.
It seems that corporate training and job interviews will be increasingly common in this environment, and precisely two well-known brands such as Samsung and Hyundai, are already using augmented reality in their selection processes.
Events in virtual environments can also be more immersive and accessible, since they can allow the attendance of more people, who if they were physically there might not be able to be there.
For some people, interacting virtually through the Metaverse could avoid the discomfort and anxiety caused by face-to-face interaction, and may even be more comfortable than talking on Zoom or by phone.
But there are also cons to all this, and it will not be accessible to everyone, since the high costs exclude people who do not have access to new features, such as virtual reality glasses and gloves, such as those used to capture expressions, body language and voice quality of users.